Since 2004, SmartFoxServer is a comprehensive SDK for rapidly developing multiplayer games. It comes with a rich set of features, an impressive documentation set, tens of examples with their source code, powerful administration tools and a very active support forum.
Thanks to its simplicity of use, versatility and performance, SmartFoxServer currently powers hundreds of projects all over the world, from small chats and turn-based games to massive virtual worlds and realtime games.
In this thread we will keep the Godot community updated on the latest news and releases of SmartFoxServer. You can also follow us on Facebook, X and Instagram.
SMARTFOXSERVER 3
SmartFoxServer 3 is the next step in the evolution of SmartFoxServer, introducing a wide number of new features, improvements and support for the latest client and server technologies. The major improvements of this new product include: Java 25 LTS support, new architecture of the TCP/UDP socket engine, improved protocol for higher throughput, reliable UDP, real-time live audio streaming, new data types and much more. Check the product page for full information.
As its predecessor, SmartFoxServer 3 is available for free with the Community Edition, allowing to use the full range of features and develop your own prototypes and applications.
SMARTFOXSERVER 2X
SmartFoxServer 2X is the previous generation of our multiplayer server. It is an authoritative server based on a custom high-performance and scalable architecture that can handle tens of thousands of clients even on commodity hardware.
It is fully expandable with your custom game logic written in Java or JavaScript and it provides integrated support for database connections, a fast and highly optimized network protocol with compression and SSL support, HTTP tunneling for clients behind proxies and firewalls, embedded HTTP server for web content and tons more.
OVERCAST
The SmartFoxServer Cloud
overcast.smartfoxserver.com
Overcast is a dedicated cloud-based hosting service for SmartFoxServer that provides a complete stack to build and run rich multiplayer games at any scale.
With Overcast developers can deploy any number of SFS instances in the cloud, world-wide, with a simple web-based interface. Each instance runs in its dedicated server with unlimited CCU and provides 100% of the SmartFoxServer features.
Overcast also introduces SFS Clustering, to add horizontal scalability to games and apps with new tools to manage a SmartFoxServer cluster in the cloud. It provides customizable Load Balancing and Orchestration, extended client and server API and lots more.
Overcast is currently compatible with SmartFoxServer 2X only.
CLIENT API FOR GODOT
The client C# API is distributed in the form of a few DLL libraries to be used in conjunction with each other inside Godot to cover most of its building targets.