Thank You in advance for taking the time to read this.
When trying to make a simple "ground" platform in a 3D Scene, the MeshInstance3D doesnt seem to give any mesh at all.
Ive been hitting my head against this wall for hours now.
- I open a new project
- 3D Scene
- Add child node > StaticBody3D
- StaticBody3D > add child node > CollisionShape (box shape)
- StaticBody3D > add child node > MeshInstance3D (box Mesh)
- The screen flickers as if Godot tries and fails to load the gray box texture
- Am left with whats visible on the screenshot
Im really exited to learn making games with Godot but things like this really kill my motivation. I mean, wasnt even able to make a floor following step by step tutorials without having to ask for help.
Any ideas for solutions are appreciated.
