I have this project since 3x and moving up to 4x has seen some weird quirks. The first one I noticed was when you keyframe a frame of a AnimatedSprite2D in the AnimationPlayer, it used to automatically add the next frame count ready, and when I switched to 4x, this was no longer the case for me and had to do it manual ever since.

Now, when I scrub the timeline backwards, it still display the animation moving forward. It is very difficult to preview and tweak animations because of this. Is this how things are now or is there a way to change this in the options? Because this definitely a bug, right? Hope anyone can give a solution to this because it's driving me stressed and nuts.

    ViperV Maybe post this in the github issues, seems like a serious issue

      ViperV what do you mean? Its like a forum in a different form. You register account, to post comments on issues or submit code, in your case you just need to submit the issue, so you go to the godot repo - https://github.com/godotengine/godot and then open issue https://github.com/godotengine/godot/issues and press green button New issue - and then fill out the form and describe the bug. and then wait..
      Hearing this is like you asking Michelangelo after he done with the 16th chappel drawing to draw you something in your WC room, and he all of a sudden say he dont know how to draw in the WC rooms.. he never done it..

        kuligs2 yeah the push, commit and other stuff just overwhelms me. never figured it's not needed in some actions like reporting issues.

        Eh! i'm THAT guy who uses Dropbox for version control, so yeah, that's on me. Anyway, I'll give it a whirl. And I did figure out the problem anyway, so it'd be best to submit it there as you suggested.

          ViperV i highly reccomend you to learn git version control. Its pretty mature version control for code, not as much for large binaries.

          After learning you will ask yourself how did i not know of this before 😃.

          VScode with certain plugins makes this very easy with visuals to show whats being commited etc etc..

          But if you dont know how it works you can mess things up beyond repair. So better learn how it works. And its not just a company version control like github. No, it is a free open source version control that many companies use, and not just companies but people too.

          git-scm

          Plenty of resouces online