Hello everyone,
I'm currently working on a Godot project (v4.3) and I'm wondering if it's possible to download files directly from a GitHub repository using GDScript. My goal is to dynamically fetch and use these files within my project. Specifically, I will not be downloading images but rather short text files that need to be downloaded one time only from a public directory. I am looking for a solution similar to how the Godot Asset Library works, but I do not want to use any plugins. Is there a way to achieve this? If so, could someone provide guidance or examples of how to implement this functionality?
Any help or pointers would be greatly appreciated. Thanks in advance!