I'm looking for anyone who has used Godot to develop pinball machines and what kind of success you had.

    Hi there,

    I changed the tags. This felt more like a question to the community. But please do correct me if I'm mistaken.

    wkwickham 2D or 3D? Just a simulation I assume? Most the games I tinker touch on using the physics engine, I'm sure Godot can do what you want.