REVBENT i have heard good things about the "s" tablets from people who have them. I would be curious what the fps of a project on DESKTOP vs S7 would be.... simple RigidBody2D(s) falling test etc. i know my old laptop vs desktop there is a huge difference in how everything feels in the same project.
https://github.com/godotengine/godot/pull/87352#issuecomment-1937872345
Compatibility Renderer (OpenGL ES)
on Nexus 7 (Adreno 320) --> 800 - 1150 bunnies. (Full HD resolution)
on Samsung Tab (Adreno 650) --> 13000 - 13500 bunnies. (2k resolution)
It's difficult to compare it with a desktop because they use significantly more power. But it is comparable to a MacMini that only requires 15W at full load. The Samsung S7 tablet is perhaps better because it achieves just as high benchmark values with the higher resolution.
vs Mac Mini M1
(Full HD resolution)
EDIT: At that time I carried out the tests with 45 fps on the tablets because there is a maximum FPS of 60 on older devices. Then the Mac Mini achieves more benchmark points, but at a lower resolution.
