Happy new year everyone! 🤝 The player relationships API is now live! This API allows you to easily build friends, followers and other social systems for your game. The Godot plugin now also comes with a friends list demo, showing off friend statuses, incoming/outgoing requests and broadcasts between players. How it works:
- Players create subscriptions to other players
- Subscriptions need to be confirmed by the subscribed-to player
- The subscribed-to player can send out events (broadcasts) and all of their confirmed subscribers will receive them
These broadcasts can be anything - simple text messages or structured JSON. You could use it for chat systems or even event systems (e.g. broadcasts when important milestones happen like players completing levels or unlocking things).
Check out the Godot plugin docs to get started. There’s also a new feature page that goes more in-depth into the concepts I described above.
Looking forward to seeing what you guys build with it! If you have any feedback about the new API feel free to share it here or on our Discord.