Hi all,
I was trying to get my UI camera to be overlayed on top of my scene camera (both have different layer masks).
I can't figure out how to do it and I'm starting to wonder if that is even possible in Godot?
Thanks,
Pete
Hi all,
I was trying to get my UI camera to be overlayed on top of my scene camera (both have different layer masks).
I can't figure out how to do it and I'm starting to wonder if that is even possible in Godot?
Thanks,
Pete