Hi!

Just wondering if there is any good documentation or info on scripting for with Jolt physics inside Godot?
I'l like to get collision contact data mostly but I'd love to know if there is any good general information out there.
I'm pretty new to Godot (from Unity) so sorry if i've missed something obvious.

Thanks,
Pete

as far as i know, there should not be any deviations from ordinary godot docs when using jolt. Jolt changes things behind that layer, which is not acccessible by mortals.

There are plenty of tutorials on getting collision data, depending on use case..

What kind of data are you looking for?