I'm currently working on a project, which requires me to have a label, Originally said label was a child of a VBoxContainer, and said VBox was inside of a Node2D.
Only problem is that VBoxes dont work very well under Node2D's which can probably be expected, I could use a CanvasLayer, except they follow the viewport, and what I need is for the label to be under a 2d node, so that wont do. And from my research there isnt much of a way to override this.
A thing I thought of was containing a label inside of a CanvasLayer and somehow positioning it to a set position, although I have no idea where to begin If I chose to do that.
So is there a work around for this?