How to limit FPS in editor (not in play mode)? in nvidia driver settings limit fps not working in godot

  • xyz replied to this.

    Ravend Why do you need fps limited in the editor?

      xyz very high fps i want to reduce the load

      • xyz replied to this.

        xyz how in editor enable vsync (not in play mode)? i have 240 hz monitor with vsync 240 fps?? me need 60 fps

        • xyz replied to this.

          xyz how enable vsync in godot editor not in play mode? editor settings ->editor->vsync mode -> enabled this work only play mode

          • xyz replied to this.

            Ravend It should work in the editor. How did you determine it doesn't?

              Ravend As the menu says that just frame rendering time expressed as 1/frame_time. To get the actual effective fps, query Engine.get_frames_per_second() from a tool script.

                xyz yeah Engine.get_frames_per_second() 145 fps and in msi afterburner see 145 fps
                vsync off 145 fps vsync on 145 fps maybe vsync not work in editor more than 144 hz
                nice 60 fps work with nvidia limit driver settings if see tool script Engine.get_frames_per_second() and in msi afterburner
                thanks

                • xyz replied to this.

                  Ravend Editor might get forced to vsync regardless of settings and your monitor refresh rate is likely set to 144.

                    xyz 240 hz 100% my monitor not have 144 hz mode he have 60 or 120 or 240 in full hd
                    in play mode in godot if set vsync 240 fps

                    • xyz replied to this.

                      Ravend Well it may be the driver thing. Just set the refresh rate you want, enable vsync an you'll be fine.