Why doesn't the script editor show available methods of a node when using get_node("Node") ?

  • xyz replied to this.

    Hattu Because get_node() is not called in the editor. Only at runtime. So the editor cannot infer the type of the returned node. If you know the type you can do the cast and autocomplete should show methods/properties for that type: (get_node("BallMesh") as MeshInstance3D).get_acti...