- Edited
I am following some tutorials about Particle System. Here is how it looks in the tutorials:
And here is how it looks in Godot 4.3:
There is thus a step where you have to use the "Emission shape alternative. But I cannot find it in Godot 4.3.
The tutorials are for Godot 4 but things seem to be changing rapidly on Godot so I thought that perhaps things are done differently now but I have failed to find any description about it. I am sure it is there somewhere but I would be very obliged if some kind soul could point it out for me.
Or I may just be missing some simple self-evident step (that is not self-evident to a beginner like me). Anyway, any help will be greatly appreciated.
By the way, the tutorials are these two:
( and (
And
(
(No, I do not know why one of the youtube links is repeated.)