In her wake, Nala prepares for what is to come, a disaster waiting and looming in the shadows, with everyone around her attempting to divert their attention the other way, each trying to come to terms with what seems to be an inevitable event that will totally submerge them, and leave no hope to be had.
As she listens to the humming that only the angels may hear, she was brought enough time to at least split the path of fate, praying for a helping hand to come, and guide them in the upcoming, restless dawn.

Check it out on Steam:
Check it out on Itch.io: https://adam-bijalkovic.itch.io/unakis
Check out the dedicated YouTube channel: https://youtube.com/@unakisofficial?feature=shared

  • Toxe replied to this.

    TheFacelessMascot I have been looking at the images and even read a bit of the descriptions but I am unable to get what type of game this is going to be and what the gameplay will look like.

      Toxe
      The first video on Steam is the cinematic trailer:

      The second video is the raw gameplay (more specifically, one mode of playing the player will engage with throughout the game):

      The third video shows one of the many poems that are part of storytelling of the game (the player encounters them at the start of an act, or throughout the game):

        TheFacelessMascot there's too much going on in the "splashscreen", there's too much contrast and you can't make out what you are looking at.
        I understand that this is a horror game, but sometimes less is better.
        the Font also adds to this effect.

        some hints:

        • use a background that contrasts with the title.
        • do better composition, put the things in such a way that they tell a story, you can look up some photograph tutorials or just look at comic book covers and how they do it.
        • lower the contrast, either more red and less black, or darken the red. the transparent blue just looks ugly because it contrasts with the red, I would put only one if it's important and make it more visible instead of part of the whole.

        for example, put the rabit to the side of the screen and the random stuff on the other side and put the title on top. put the armored ghost in the other corner.

        some rock bands have made use of these contrasting low quality 3D renders, such as Iron maiden with their Dance of the Death album, look it up.

          Jesusemora
          I see, thank you very much for the response! I'll remake the splash-screen.
          Also, this isn't actually a horror game, it just has some elements that some might consider darker.

          kuligs2 Yeah, the comparison is apt now. I changed the splash-screen.
          Although, it's not FNAF. The tall guy's head and body are just very generic blobs of clay that are meant to resemble a canine. I'd say a better comparison to him is actually the robot from Clannad (the one seen with the Ushio in the illusory world.)

          TheFacelessMascot I deliberately did not look at the videos and wanted to give you feedback that even though I tried I wasn't able (and still ain't able) to discern what type of game this is or what its gameplay would be like just from reading your descriptions and looking at some pictures.