MmjpateyAug 16, 2024Post #1 Friday, August 16, 2024 1:43 AM Hi, all! Anybody know if Godot's internal audio mixing engine works at 32-bit precision? Thanks in advance!
xyzAug 16, 2024Post #2 Friday, August 16, 2024 8:35 AM mjpatey AudioFrame samples in audio_frame.h are declared as float which would suggest all the mixing is done in 32 bit floating point precision.
mjpatey Hi, all! Anybody know if Godot's internal audio mixing engine works at 32-bit precision? Thanks in advance!
xyz mjpatey AudioFrame samples in audio_frame.h are declared as float which would suggest all the mixing is done in 32 bit floating point precision.