Hello developers, My name is Alxira5 and I am new to this forum, and the reason why I create this topic is to solve a question that practically cannot be answered... What would be good practices for starting a Godot project? I mean the "Initial commit" to refer a little to Git.
I'm not a novice software developer, but I am sure that I must create the functionality and playability of the game when uploading it to Git as an alpha version, because I think creating a home screen and a few menus won't tell us anything about the game.
In conclusion, I should create something in addition to what was mentioned to be able to create a demo of what the game will be in the near future, because obviously it is not a good idea to launch it in one blow.