Hi everyone!
I'm a beginner in Godot, although I have a solid background in Java development and in game programing with libgdx.
I want to make a kemaru (aka tectonic aka suguru) in order to learn the basics of Godot.
I wonder what would be the good approach to do that? Using a tilemap? Using a grid control?
This is what a kemaru looks like :
I'd like to have each cell clickable so you can change the number in it.
Thanks for your help!