- Edited
Hello I learn to use godot and I took a book from packt to learn the basics. I came ipon ui chapter and i have questions:
-MarginContainer
--HBoxContainer
---Label
---HBoxContainer
----TxtRect
----TxtRect
----TxtRect
----TxtRect
This is the tree, the idea behind is the label is for score and the second hboxcontainer is for keeping the hearts textures . My problem with this that the texture is to big and i want to make it smaller but it's imposible. I tried the expand method and min size value but dosen't do anything. Their is a more easy way or i need to hard code it, if it's even possible?