Hello, I'm experiencing an issue where the button nodes in my mobile game aren't working after exporting it to a mobile phone. but they function perfectly within the Godot Engine on PC when i'm editing on it.
here is my code for ui manager script
Hello, I'm experiencing an issue where the button nodes in my mobile game aren't working after exporting it to a mobile phone. but they function perfectly within the Godot Engine on PC when i'm editing on it.
here is my code for ui manager script
You should verify that the *_pressed() functions are not getting called. On a mobile device, an easy way to do that is using a Label to display diagnostic information.
Are you pressing the buttons with a mouse on the PC, and the touchscreen on the mobile?
What kind of buttons are you using? ( I don't know all the node icons.)
Is these settings enabled?
Project Settings / General / Input Devices / Pointing / Emulate Touch from Mouse?
Project Settings / General / Input Devices / Pointing / Emulate Mouse from Touch?