We started this project as an experiment "we'll try a proof of concept in Godot 4, and then we'll see where it leads". Eventually, it led to the conviction that Godot is excellently suited for the creation of similar games.
Our point-and-click adventure game is 50% complete, and we plan to release the full game by the end of Q2 2024. So hopefully, nothing will delay us.
Wishlist on Steam.
Whispers of Prague: The Executioner's Last Cut
Congrats, and good luck on the final half of development!
Best of luck! Love the art style!
OK, so … Q2 has shifted to Q3, but there will be no further delays, and I’ve definitively set the release date for September 20, 2024. The game is running on Godot 4.2.2 (switching to Godot 4.3 at the last minute would be too risky), and we are very happy with the results. I hope you will be too.
xyz Of course! Here it is:
- 5 chapters, including 1 intro, 4 “meanwhile” cutscenes, and 1 epilogue
- 73 locations
- 38 characters to interact with
- 500 pages of text
- a soundtrack with 34 original compositions
- 30 Steam achievements
- and, hopefully, an interesting and thrilling story
As for play hours, we had several people with varying levels of experience with adventure games test the game, and I could say that completing one chapter takes an average of two hours, so the entire game takes about ten hours. Of course, it also depends on whether the player diligently reads all the texts and explores various dialogue options. Who plays the game for the first time and tries to get all the achievements almost certainly won't finish it in one day.
I am pleased to announce that our game, the point-and-click adventure Whispers of Prague, has just been released on Steam. It costs only $10 (well, $9.99), so if you'd like to support a small indie studio, whose two members are already thinking about their next project with equal enthusiasm, this is a great opportunity for you. We are grateful to everyone who does so, and even more grateful if you leave a nice review. The game is fully localized in both Czech and English.
What else can I say about the game? There's plenty:
- The story is divided into five chapters, introduced with a short intro and wrapped up with a slightly longer epilogue. Additionally, we’ve squeezed in four cutscenes between the chapters to supplement certain plotlines.
- The game takes place across 73 locations, not all of which are immediately accessible. Some are unlocked only after completing specific tasks, and one is so secret it has its own achievement for discovery.
- The main character will encounter 38 other characters on their journey, with whom they can engage in conversation, uncover important information, or just chat to get their opinions on various items carried in their backpack.
- The game is a bit text-heavy – with about 500 standard pages of text, equating to roughly a million characters. Of course, it’s not necessary to read all of it, as a good portion is related to optional actions. However, if you want to uncover as many story details as possible, don’t hesitate to click on everything and try things you wouldn’t normally think of during regular gameplay.
- What would an adventure be without a captivating soundtrack? The music accompanying the game experience features 34 original tracks, which will later be available as DLC.
- For those who aren’t satisfied with simply following the shortest path through the story, there are 30 achievements to earn in the game. Some are easy, while others require a bit more effort to unlock.
Did we catch your interest, even just a little? Then don’t hesitate, try out Whispers of Prague. Thank you for any support.
Finally! It took almost two weeks, but Steam has finally confirmed that I can release the soundtrack to our game Whispers of Prague. It's 34 tracks in WAV and MP3 format. I used to release music on Spotify and similar streaming platforms, but this time I took a different route, and the album is available only on Steam. For now.
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Congrats on the soundtrack! Wondering, are there any plans for a demo of the game? Would love to try it out.
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Vypadá to zajímavě, ale je mi líto té AI-vygenerované grafiky... jde to dost poznat např. v oknech té katedrály, ale i celkově jak každá postava a pozadí vypadá že jsou nakreslené v trochu jiném stylu Na druhou stranu cením originální hudbu a že tu máme více pražáků
(Taky bych pro příště použil font co umí českou diakritiku )
Congrats on getting featured!
Can i ask something about steam, as you have published games on steam before. My question is, can you make your game price to "Free" and later change it to "some price - 9.99" ?
I was wondering if developers have that flexibility to change prices on a whim.
Also, how about longevity? How is it written in the steam TOS, how long are they gonna keep your game available? Is there a set date when a game will be taken off steam?
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kuligs2 Afaik there's no formal expiration date for a product on Steam. Regarding price, you can change it at whim but it is a subject to Steam's approval which I think may be fully (or to a large degree) automated. There are some constraints related to price change, for example you can't discount the product for some time (iirc a few weeks) after you've changed the price. There may be some special caveats when going free <-> paid, but I don't have any experience with free games.
xyz i think the price change cooldown was few weeks or few months.. i dont have developer account with steam so idk.. But steam, as much as good it does, it still fails customers in the end.. publishers/developers can just kill off a game and steam will remove it from your lib. I have few games that i used to be able to play/install, not anymore.. In steam you dont own games, which is very sad. Imagine having music lib, or picture gallery where you dont own nothing of it. The artist can just one day decide that you are not privy to listen or view the art anymore..
I think people are slowly starting to wake up.. steam is bloated with unity asset flipped game garbage.. and its hard to find a gem of a game these days... Streamers and other influenzers cannot be trusted as they are biased based on how much they have been paid, or just their preferences.. But i guess devs needs to earn something too, sometimes
The Winter Sale on Steam has started, and Whispers of Prague is available at a 66% discount.