Hi all, I was wondering how it’s possible to have the bullets report collision against each other in this example:
godot-demo-projects/2d/bullet_shower at master · godotengine/godot-demo-projects · GitHub.
Ive set the collison mask to 1, and when i debug draw collisions i can see them but i can’t get them to run a callback upon collision.
Ive tried this to no avail:
https://stackoverflow.com/questions/71634409/collision-detection-and-overlapping-detection-in-same-node-part-2