axolotl I know there’s an OpenXR plugin with premade movement stuff, but I’d like 3rd person movement and for that I need to read the thumbsticks. Is there a way to do that?
axolotl award Do the InputMap joypad axes work for that? Sadly they do not. I can now move with the xbox controller, but still not with the VR controller.
award That's unfortunate. Looking into it more, maybe it's only configured to use the VR controller through the XR action map. This page here explains it: https://docs.godotengine.org/en/stable/tutorials/xr/xr_action_map.html It looks like it has actions for the joysticks.