I don't mean network multiplayer, just hosting a little single-player thing on the web. I was trying to get GitHub Pages working just a bit ago. It would be nice if I have a project I'm already hosting on GitHub to be able to deploy it so easily. Unfortunately, there's no way to get it working with SharedArrayBuffer. So I'm looking for other (free) options. I'm thinking of just trying Cloudflare, but wondering if anyone has something that's worked well for them. Oh, and I know Godot 3 has far fewer problems with web export, but then I'd have to know when starting a crappy little project that I'm going to want to host it 😛

  • Toxe replied to this.

    If you export to web, I think you can host it directly on itch io. I haven't done this in YEARS, but here is an example of a game I hosted on itch. It's most-likely unplayable for you or anyone else as it requires a proprietary controller called the Leap Motion, but you can at least see how a game can be presented on itch in its most barebones form.

    award I uploaded all my stuff to itch.io. Can't really be much simpler than that. https://toxe.itch.io

    Bugs or small quick-and-dirty tests I can host on my own server.

    Edit: Also another plus for itch.io is that you have everything in one place. Not only my own stuff but also most of what the community is doing.