So basically, every model that is in glb format, when exported to godot has this red "X" besides the model that makes it so that my model is unusable, and i cannot even reimport it for whatever reason, literally, there's not even a option to import it again. The models are done in blender and then saved as glb format to godot, but this red cross is ruining everything. I tried searching for days and days a way to fix this issue, but none has yet to give the desired result.
(I already tried other formats, but either it didn't work, or wasn't what i really wanted, for example, missing textures)