- Edited
So basically, every model that is in glb format, when exported to godot has this red "X" besides the model that makes it so that my model is unusable, and i cannot even reimport it for whatever reason, literally, there's not even a option to import it again. The models are done in blender and then saved as glb format to godot, but this red cross is ruining everything. I tried searching for days and days a way to fix this issue, but none has yet to give the desired result.
(I already tried other formats, but either it didn't work, or wasn't what i really wanted, for example, missing textures)