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  • Anchors Preset Center not working correctly [Solved]

[SOLVED]
I have a CanvasLayer as root of my GUI who I create from C#.
The first GUI that I create is correctly positioned, but when I want to add a second Control which must be centered on the screen it is not centered correctly.
The first GUI :

The second Control :

Like you can see, the top left corner of the new Control is correctly centered but that's not what he's supposed to do.
If I change the preset from the editor while it's running and set it back to Center, the position is corrected :

But if I try to do it from script it won't work (or I don't know how exactly I need to do it)

It's as if it was positioned in the center of the screen with a size of 0 and then resized (once its content has been calculated) relative to its upper left corner so everything is shifted to the right.

What can I do to resolve this ?

[EDIT]
The Solution was grow_horizontal and grow_vertical who have to be set to Control.GrowDirection.Both.
Like this :

myControl.GrowHorizontal = Control.GrowDirection.Both;
myControl.GrowVertical = Control.GrowDirection.Both;

As I don't see these values ​​in the inspector, I didn't know they existed, especially since when the changes were made in the editor, the problem did not appear.

PangoDev changed the title to Anchors Preset Center not working correctly [Solved] .