- Edited
What's the fast way to replay an animation not from 0 second in the animation editor (using AnimationPlayer) (edit: outside of filling the time box manually)? I don't need to do this in runtime, I just need to do this in editor for animation checking purposes. Even better if there's a shortcut for it. For example, based on the picture, I want to replay from 0.25, not 0.
Edit: I was expecting something like Blender, maybe a start and an end of frame (start and end of time in Godot is fine) and Shift + Left Arrow to replay from that specific start frame, or something where you can play an animation from any frame, say from the marked position on that blue marker, iirc.