i made a new project on my desktop, and while the project manager opens just fine, when i open the project, it just stalls on a empty window, and then turns off afterwards. I'm running windows 11, and the same thing happens to a asset project. I've already redownloaded godot in case i missed a update.

    el_malo i meant empty in the sense that i haven't put any assets/code. comparing it to the asset project i downloaded, it has no .import files/folder, no assets, scenes, or scripts folder, no license file, no README.

    Run Godot from a terminal with the --version option. Post the output here.

      Zini
      Godot Engine v4.1.1.stable.official.bd6af8e0e - https://godotengine.org
      OpenGL API 3.3.0 - Build 23.20.16.4973 - Compatibility - Using Device: Intel - Intel(R) UHD Graphics 620

      Editing project: C:/Users/user1/Desktop/coding projects/test
      Godot Engine v4.1.1.stable.official.bd6af8e0e - https://godotengine.org
      vkEnumerateInstanceVersion not available, assuming Vulkan 1.0.
      Vulkan API 1.0.66 - Forward+ - Using Vulkan Device #0: Intel - Intel(R) UHD Graphics 620

      and that's all that shows up before the console closes. i assume you mean opening the console version of godot, cause that opens with a terminal

      Mewglitch It's your intel drivers. Vulkan 1.0.66 is very old(2017). Intel UHD 620 should support Vulkan 1.2. Make sure to update your graphics drivers periodically.