Hello all

I would like to develop a simple 2D game for Godot. I remember having a lot of problems with screen resolutions in Cocos2d-x. Could you please share your experience or recommend a tutorial on how to handle this?

itsVia
Thanks , the docs are great . what im missing is real game code example how to handle this programmatically + testing

    itsVia
    Thanks you helped , i just want to prepare before as much as i can ,
    What else should i expect from 2d mobile game developed in fodot ?
    You have link to your game ?