Would you like to explore the world of game development and embark on the journey of crafting your own computer game?

This hands-on guide provides you with the chance to acquire firsthand experience in harnessing the power of Godot 4 and mastering the art of coding with GDScript. Within its pages, you'll find step-by-step instructions on how to create an entire game independently using the Godot Engine.

What makes an ebook a more fitting choice for a programming guide compared to a traditional printed book?

An ebook is always up-to-date. I already upgraded all the code snippets to be compatible with Godot 4.3, and I want to keep updating it after every significant release of the Godot Engine.

So, how can you get it?

Please visit https://filiprachunek.gumroad.com/l/godot4 for more information and a free sample (50 pages out of 301).

Thank you for reading this. Good luck with your games. 😎

3 months later

The book was updated to reflect the changes in Godot 4.2, mostly related to GPUParticles3D.

This is a fantastic resource!

a month later

Just tested that the sample project is fully compatible with Godot 4.3 dev 2. Yay!

a month later

The sample project works great with Godot 4.3 dev 3. It's nice to see that Godot keeps backward compatibility.

a month later

The examples beneath "Just a few examples of useful tips you will learn here:" already convinced me. πŸ˜ƒ
These are the kind of things I'm most interested in.

5 months later

Godot 4.3 has just been released, and I’m pleased to report that all the scripts from the book are fully compatible with this version, so there’s no need to change anything.

    kuligs2 Well, considering that you can download a 50 page sample I'd say it's a "book" book? πŸ˜‰

    Fencer Aaah, that warm and fuzzy feeling when you upgrade to a new library/engine/compiler version and everything just works fine. πŸ˜ƒ

      Toxe Aaah, that warm and fuzzy feeling when you upgrade to a new library/engine/compiler version and everything just works fine. πŸ˜ƒ

      Everything that you're aware of, that is πŸ™‚

      • Toxe replied to this.

        xyz Yes. And then shortly after the existential dread usually sets in. πŸ˜†

        Toxe Exactly. πŸ˜€ This project is fine, another one (2D point-and-click adventure game) has some performance issues with 4.3. I guess it is safer to wait for at least 4.3.1.

        7 months later

        Godot 4.4 has just been released, and I’m pleased to report that all the scripts from the book are fully compatible with this version, so there’s no need to change anything in the code. I just added some notes regarding the import of 3D assets and updated the project on GitHub.