• TutorialsGodot 4.X
  • Updated "Custom 2d drawing" tutorial for Godot 4.X for the official manual

I've updated the existing (and now a bit outdated) 2d drawing tutorial to Godot 4.X and added a couple of new drawing examples (I think it is more fun now!). I would be grateful for feedback- specially from those new to _draw() functions, so they can follow it and see if it is clear and instructional! It can be done with both GDScript and C#.

Here it is: Custom drawing in 2D

    Here are some suggestions.

    drawrstpatch.zip
    2kB

      thanks. there are many tutorials for things like tilemaps, but _Draw was treated stepmotherly ...

        duane Thank you, I will amend the PR using those suggestions.

        systemerror Thank you. If someone tries the examples with GDScript or Godot, just let me know if it worked for you, or you something unclear.

        I always appreciate people writing good documentation because it might be a thankless job but still so important. Especially these days when a lot of people are curious about the project.