• Godot Help
  • Detect the keyboard when the app is not focus.

In Godot 4, is there a way to detect the keyboards input when the app is not focus ? I would like to make an app who display the inputs.

The person answering that question was incorrect. It's possible, but will probably require you to import and bind to a library that handles it.

This is one written in C#, but it's quite old and might no longer work.

This one is in Rust and super recent.

This one is in C with a Go interface and would probably be tricky to get working.

This one is in Java. It's a bit older, but it looks like many more people have used it.

There may be more I didn't find.

Too bad it's not possible in GDScript for now :/