- Edited
I have a main scene with some instances of other scenes like a player and a button. When I open the player or the button scene in the editor and make some changes for example changing some properties and save the scene, the instances in the main scene are not updated properly. The only way to update the instance is delete the scene and make a new instance, I'm sure that's not the expected behavior.
I found some very old and not so old posts with the same problem.