Hello everyone!
I apologize in advance if this isn't the right place for this discussion. I was trying to find a way to transfer my Unity project to Godot. It's a 2D project, so I searched online to see if there was a way to import it automatically. I found this. I made some simple modifications in a fork fork and managed to place the 2D assets in the correct position, rotation, and scale within the scene, using Unity 2021.3 and Godot 4.1.1. Unfortunately, I'm not experienced in either Unity or Godot, so I don't know how to further improve the tool (to correctly import layer orders or support tilemaps). Nonetheless, I think it could be helpful to avoid the hassle of recreating scenes from scratch and make the transition to Godot easier, so I wanted to bring it to your attention.
P.S.
Sorry for my English.