Nerdzmasterz A lot of my models - if not all of them - were FBXs. I would purchase them as such... but now that the support for FBX is gone, is there a way to convert the models to another format, or something? Thnx.
Tomcat Nerdzmasterz but now that the support for FBX is gone, is there a way to convert the models to another format, or something? I must have missed something. When did Godot stop supporting FBX? 😳 And you can convert it classically — through Blender.
Nerdzmasterz So import FBX, then export DAE or something? Yeah, I was shocked to see a notice on this in Godot 4.
LoipesMas Generally glTF is the recommended format. Godot supports importing FBX files, by automatic conversion through an external program called FBX2glTF. Here is more info: https://docs.godotengine.org/en/stable/tutorials/assets_pipeline/importing_scenes.html#importing-3d-scenes So you can either add that program and continue using FBX files, or manually convert FBX files to other formats (glTF, DAE or OBJ)
Tomcat Yeah, indeed, I apologize. I installed FBX2glTF right away and forgot it was an external program. 😖