I have these sawblades I've made that follow a path around, but there's two things I can't quite figure out myself.
1: how can I have multiple blades in one scene that each use unique paths? if I try to edit one blade's path it just makes another point that both of them end up following!
2: how can I visually represent the paths in the game itself? I want the player to know the path the blade is going to take, but I don't know how I'd add color or images to draw it out.
ideally after these two questions get answered I can add new sawblades by just plopping one in and drawing out it's own new unique path.