I'm trying to create a piece of software. Low processor mode is enabled. I want to detect when a frame is about to be drawn in order to make sure some UI elements only update their appearance when needed.
For example: one of the elements I'm trying to make is a recreation of the editor's update spinner so I can make sure the other stuff I'm doing isn't causing extra frames to render, but I can't seem to find any kind of signal or anything that's called only just before a frame is about to start rendering.