SnapCracklins also, "official" support channels tend to have scripts rather than experience (Godot is different of course but i digress)
It's not that different as you may be thinking. Look at proposals on GitHub, such as the one created by Juan Linietsky, the lead developer of Godot.
While this might appear as an organizational improvement, it is, in reality, merely a tactic for Godot's leadership to create distance between themselves and the community. Disregard the count of thumbs-up, because, as the core developers of Godot state, they hold little value in the decision-making process when contemplating the implementation of proposals.
They shifted away from open communication technologies like IRC to Matrix. However, they soon realized that people could criticize Godot's leadership on Matrix just as easily as on IRC. Consequently, they transitioned to a private instance of Rocket.Chat (a freemium software), referred to as Godot Contributors Chat. Here, they have ultimate control over the discussions about the project.
This is why I believe that moderators of this forum should not be concerned about being added to "official" communities. They should not let Godot's leadership dictate the rules. People do need a place where they can express their concerns freely without the fear of retaliation.