- Edited
Hi all
I'm following a tutorial on youtube to make projectiles. Like with 99.94% of all tutorials in existence, it's for previous versions of Godot which can vary drastically between versions. I'm around 30 mins in, and I can't make my projectiles move.
I had this problem months ago with my character, and somehow eventually figured it all out using the official documentation and a lot of trial and error. I can't for the life of me work it out atm, can someone help?
Here is the code on my projectile
extends CharacterBody2D
var direction = 1
var projectile_velocity = Vector2()
const SPEED = 5000
func _ready():
projectile_velocity.x = SPEED * direction
func _physics_process(_delta):
if is_on_floor():
queue_free()
move_and_slide()