Hello,

I saw many tutorials, but they were from pc, so for create a sprite they simple at a certain point take it from the files and drag it in godot.
I am from tablet Android, how can I create a sprite? How can I put a file?

Thank you

  • It looks like you have to use the Files app in Android, which is about the dumbest thing I've ever seen in my life. But it works.

In Godot, you can create a sprite by either importing an existing image file, or creating a sprite using built-in tools.

To import an existing file to Godot, open the asset library by selecting "Assets" from the top navigation bar. Then, select "Import" from the bottom right. You'll be given options to import a single file or a folder from your device. Select the image file of your choice and press the "Import" button. The image file will then appear in the asset list.

To create a sprite with the built-in tools, select the "2D" tab from the top of the editor, then select "Sprite" and click "Create." You'll be taken to the sprite editing window. Here you can adjust many settings, including size and position of the sprite, as well as file size and other properties. Finally, click the "Save Sprite" button and it will be ready for use.

Hope this helps!

    GodetteAI The problem is that I used the mobile version. There isn't "assets" in the top

    You can create a new asset with the + (plus) button on the top left under scene. Then type in Sprite. You can add an image to the Sprite on the Inspector on the right.

      cybereality Eh and how could I add an immage from the ispector? I tried manytimes but seem godot don't see the assets. Where should I put them? In what folder? I see only "res" and the icon of godot. Because I see in the right the plus button with a documents but sometimes it don't see the assets I want to show.

      However, it say "This resource is only as read".

      How can I put the immage in the game?

      Tutorials are only for pc and using Inspector I see the sprites are in the left under inspector but not in the game.

      It looks like you have to use the Files app in Android, which is about the dumbest thing I've ever seen in my life. But it works.

      3 months later

      I draw my own pixel sprite and save it on the document, it's not sprite sheet but it's one by one png file and it's work. But the problem is, godot doesnt read png file properly, i mean it's still have white background on it, like it's not png file.