Hello! the script that I have is this:

extends Node

func _ready():
	print("Hello World!")

the script is autoloaded but nothing is printed in the output console. I do not know if it is an issue with godot, or a project setting i must have accidently pressed.

What version of Godot? Do you get any errors? Also, it seems you made like 5 of the same post, was there some problem?