Node3d has this function which says "move to position, then look at target"
https://docs.godotengine.org/en/stable/classes/class_node3d.html#class-node3d-method-look-at-from-position
This might sound dumb but how come this isnt called something like "move_to_and_look_at" ? Id have thought the "move to" is way more important?
And with this inmind, how come there's no "move_to" ? Why provide this function without its simpler version?