- Edited
I am using Godot 4.0.1 and trying to compile a game for X11 but ARM64 architecture. So I...
Select the X11 build.
In the architecture menu, I select arm64.
Then I see a red-font message:
No export template found at the expected path:
/home/myuser/.local/share/godot/exprt_templates/4.0.1.stable/linux_debug.arm64
No export template found at the expected path:
/home/myuser/.local/share/godot/exprt_templates/4.0.1.stable/linux_release.arm64
Export templates for this platform are missing: [Manage Export Templates]
Then I click the [Manage Export Templates] and, in the dialog, I click the [Download and Install] button. I wait, and close when the download finished.
BUT when I go back again to start over, I still see the messages. Also, in the /home/myuser/.local/share/godot/exprt_templates/4.0.1.stable directory, effectively no linux_*.arm64 file exists at all, even after download.
How can I get the compilers for arm64?