Can I use stereoscope rendering on Godot 4.x?
I havent succeeded.
It works on Godot 3.6.

I use it on android + cardboard. Hopefully it isnt removed, I would like to use Godot 4.1.

-m

  • Godot 4 has OpenXR support. But you need to use it with modern devices such as a Quest 2. Cardboard has been dead for like 6 years.

miguil changed the title to Stereoscope rendering (VR) .

Godot 4 has OpenXR support. But you need to use it with modern devices such as a Quest 2. Cardboard has been dead for like 6 years.

    6 months later

    I had a need for this too 🙁
    I think that the only way to go is Unreal with the unofficial 350€ plugin 🙁