miguil Can I use stereoscope rendering on Godot 4.x? I havent succeeded. It works on Godot 3.6. I use it on android + cardboard. Hopefully it isnt removed, I would like to use Godot 4.1. -m
cybereality Godot 4 has OpenXR support. But you need to use it with modern devices such as a Quest 2. Cardboard has been dead for like 6 years.
Mikerhinos I had a need for this too 🙁 I think that the only way to go is Unreal with the unofficial 350€ plugin 🙁