Thinking about guiding those that may start using Godot 4 for the first time for the GMTK Game Jame 2023 happening next month, I have gathered some tips and must know things about Godot 4.0 and rough edges about Web exporting, to help aspiring developers choosing between Godot 3.5 or 4.0.

Here it is:
I accept corrections and suggestions.

Community resources:

it is not hint_albedo that changes (there is no such thing in the code), but hint_color.

    Tomcat Thank you, I got that wrong despite having to change it on one of my shaders. Fixing it.