is there a setting to make the viewport navigation zoom to mouse position when scrolled?
right now i find it hard to navigate thru large scenes, i hope i am missing something
viewport navigation
DJM The meaning of "zooming/orbiting around mouse" is not precisely defined, because mouse position projects into infinite number of points in 3d. You'd probably want to zoom/orbit around the ground point hit by the mouse... or point on a mesh. I agree this would be nice to have as an option. Maybe even deserves a feature request.