- Edited
Hi all !
I'm facing this issue: I made an HTML5 game, with sounds inside, related to events.
This works fine, audio is played in Chrome/Firefox etc.... when the game has the focus (the tab is selected). If I go to another tab in my browser, the sound is not played. Is there a way to play a sound in an HTML5 event if the current tab does not have the focus ?
Thanks.
Edit: I'm on Godot 3.5