• Godot Help
  • I managed to create a 3D Avatar selfie last night, how do I put it into a game?

I think you should better define what you mean by "3D Avatar selfie" first. Is it an actual 3D model or an image rendered from such 3D data. Also how are you looking to use it? If it's just an 'avatar' in the UI you'd conceivably just load a png into a texture rect.

    You put it in a game just like anything else. You export into a format that Godot can accept (usually glTF) by using Blender to export the model.