I'm incredibly excited to announce the launch of knakk!

With the open source release, I want to help developers get familiar with the new Godot 4 features by providing "real-world" use cases. I've worked hard to make the code readable, well documented and organized. You can check out the source code and docs on GitHub.

I wanted to make my idea of an ideal mobile game: free, open source, no ads or IAP, and perfect for a quick session on the go. Initially planned to take a month, after almost a year of on-and-off development it's finished 🙂

In knakk, you play cards that match the slots on the board to gain points. It's a little solitaire-like that is generally pretty laid back, with short matches.

Download knakk on itch, and on the Play Store.

Stay tuned for future updates - a dark mode is already in the works!

Wow, this looks really good. Thanks for opening sourcing it.

It looks great. Animations are super polished and I like the visual style.

Hi, it looks great still there are room for some improvements:

tutorial window overlapping is ugly and hard to read

tutorial is not well enough to fully understand the how and why of your game, don't know if it's just me but I don't know why I'm force to play some card to some location and not other even if suit doesn't match. I guess I'll need more time to play.

There is no sound 🙁. A little "click" when card is put on the "board" and some deck shuffle sound before receiving new cards would bring more life to the game.

(tested on windows 7 64bits)