So I recently switched my project over to Godot 4 for the new TileMaps capabilities and I have been working in the new version for little less than two weeks now, but since yesterday (as of writhing this question) my main project doesn't open for some reason. My other projects open just fine as they should, It's just the main current one. When I try to open It, It loads the Godot's splash screen, freezes and says "not responding" at the top of the window next to the project's name. Although I did manage to open my project once yesterday by deleting a node directly from a scene file by opening the scene in a text editor, but when I tried the same trick today, It didn't work. Does anyone know how to fix this problem or why is it happening?
For some context: I am working on Windows 10 and coding my project in C# if such things matters in this problem.