hey thank you so much for looking my problem.
cybereality i activated hdip it doesn’t change anything on mobile.
I used test width to fit my laptop size for testing purposes.
ManHua how can i achieve your first point ? i have no camera on my scene.
When i export to ios there’s indeed error but not linked to my specific project it seems:
here's the output
2023-03-20 09:40:38.228 xcodebuild[34086:546818] CFPropertyListCreateFromXMLData(): Old-style plist parser: missing semicolon in dictionary on line 146. Parsing will be abandoned. Break on _CFPropertyListMissingSemicolon to debug.
2023-03-20 09:40:38.229 xcodebuild[34086:546818] Error Domain=NSCocoaErrorDomain Code=3840 "JSON text did not start with array or object and option to allow fragments not set. around line 1, column 0." UserInfo={NSDebugDescription=JSON text did not start with array or object and option to allow fragments not set. around line 1, column 0., NSJSONSerializationErrorIndex=0}
2023-03-20 09:40:38.231 xcodebuild[34086:546818] Writing error result bundle to /var/folders/hk/ycb6zhd96zj7_w46h_kmpp4h0000gn/T/ResultBundle_2023-20-03_09-40-0038.xcresult
xcodebuild: error: Unable to read project 'Swipe Adventure V 2.xcodeproj' from folder '/Users/jolyroger/Dev/Godot/ios/Swipe Adventure v2'.
I will try to export to android but i don know how it gonna help 🙁
here’s the result when i set to stretch ignore, things fit but everything is narrow
edit: Iv been able to reproduce the bug by setting my test screen size to iPhone 14 size: 2532x1170px